Bob Rehak earned his B.A. in English from Eastern Michigan University in Ypsilanti (1992), his M.A. in Communication Studies from the University of North Carolina at Chapel Hill (2000), and his Ph.D. in Communication and Culture from Indiana University at Bloomington (2006).
His scholarship has appeared in Cinema Journal, Film Criticism, the Journal of Fandom Studies, Science Fiction Film and Television, and Information, Communication and Society, as well as in the edited collections The Video Game Theory Reader, Videogame/Player/Text, The Cybercultures Reader, Spreadable Media, and the Screen Decades and Behind the Silver Screen series.
His monograph More Than Meets the Eye: Special Effects and the Fantastic Transmedia Franchise was published by New York University Press in 2018, and he is currently writing Video Games Go to the Movies for Routledge. He is co-editor, with Dan North and Michael S. Duffy, of the anthology Special Effects: New Histories/Theories/Contexts (BFI/Palgrave, 2015)
His recently published and upcoming essays include:
- "Ubiquitous Animation: 1990-2016" in the Animation volume of Rutgers University Press's Behind the Silver Screen series, ed. Scott Curtis (in press)
- “From Model Building to 3D Printing: Star Trek and Build Code Across the Analog/Digital Divide,” in The Routledge Companion to Media Fandom, eds. Suzanne Scott and Melissa Click (2018)
- "Transmedia Space Battles: Reference Materials and Miniatures Wargames in 1970s Star Trek Fandom,” in Science Fiction Film and Television 9.3 (2016)
Bob blogs at Graphic Engine.
Introduction to Film and Media Studies
Critical Theories of Film and Media
Special Effects and Film Spectacle
Television and New Media
Animation and Cinema
Theory and History of Videogames
Studies in Genre: Horror